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Swishly AI
GAME TRACKER

Build Better Shooting Habits With a Personal AI Coach.

Swishly is an early-stage mobile product being built to use on-device computer vision to help athletes review shot outcomes, release mechanics, and training patterns—without wearable sensors.

Email Us for Early Access
Planned early beta: November 2026. This website does not collect email addresses.
EARLY-STAGE PRODUCT
Model and mobile prototype development in progress
On-device
Privacy-first inference target
Computer Vision
Detection pipeline in development
7-Axis
Planned movement feedback
Nov 2026
Planned early beta
Engineered for Precision

The Science of a Pure Swish.

Our prototype combines object detection, pose estimation, and temporal modeling. Early beta testing will validate accuracy across real court conditions.

Instant Vision Tracking & Spatial Arc Physics

Autonomous rim and ball detection. Classifies swishes, back-rim rolls, and airballs while charting the apex curve with 3D parabolic reconstruction.

Apex Height 14.2 ft
Entry Angle: 44.8° Perfect Entry

7-Axis Kinetic Biomechanics Form Engine

Break down release point, elbow flare, knee dip timing, and landing balance frame-by-frame. Instant auditory cues tell you what to fix before your next rep.

Release Synchronization 98/100
Dip Angle
112°
Release
0.62s
Follow-Thru
0.85s

Interactive Court Heatmaps & Streaks

Visualize where you're lethal and where you're cold. Auto-segments Corner 3s, Elbow Jumpers, and Paint floaters across weekly training logs.

Top of Key 3PT 72.4% (21/29)
Zone Rating: Elite Sharp
Kinetic Motion Intelligence

7 Dimensions. 1 Perfect Release.

Great shooters aren't lucky—they are repeatable. Swishly continuously captures every joint vector and flags kinetic chain leaks.

01
Release Angle & Launch Arc
45° - 48° Optimal

Measures ball trajectory at separation moment to ensure optimal basket entry volume.

02
Elbow Flare & Alignment Index
< 4.5° Deviation

Guarantees upper arm aligns parallel with hoop vertical axis to eliminate left-right misses.

03
Knee Dip & Kinetic Energy Transfer
110° - 120° Flex

Calculates energy flow from lower body coil directly into the upward shot sweep.

04
Jump Apex Synchronization
Timing Target

Detects whether you release at the peak of your jump or on the way down.

05. Release Height
Above Brow
06. Follow Lock
0.80s Hold
07. Landing Base
Square Symmetrical

Shot Form Diagnostics

Prototype interface

CONCEPT
Illustrative values
Basketball athlete at peak jump-shot release with an aligned pose-analysis skeleton and ball trajectory
FRAME 142 / PEAK RELEASE
Release Height Consistency
+0.4" vs Target
Arc Entry Optimization
Increase Arc +3°
Interactive Interface Tour

A Mobile Experience Designed for the Court.

Explore four planned operating modes in the current Swishly product concept.

Prototype UI — displayed session values are illustrative and are not product-performance claims.

Rear phone-camera view tracking a left-handed basketball player, ball and hoop
SESSION #04
04:32 / 100 SHOTS
MODEL STATUS: PROTOTYPE LAST: SWISH
Total Made
18
Attempts
24
Accuracy
75.0%
Frictionless Workflow

How Swishly Works in 3 Steps.

Smartphone on a mini tripod recording an athlete at the basketball baseline
01

Prop Phone on the Baseline

Lean your iPhone against a water bottle, bleacher, or mini tripod. Swishly's auto-calibration detects the rim & court perspective in 2 seconds.

Basketball player taking a natural jump shot without wearable sensors
02

Shoot Naturally

No wearable wristbands, no sensor clips, no special Bluetooth basketballs. Just you, your natural jumper, and pure computer vision.

Basketball player reviewing training feedback on a smartphone from the sideline bench
03

Get Instant Audio & Analytics

Listen to live voice shot calling ("Swish! Release angle 47°") and review frame-by-frame joint biomechanics right on the bench.

Current Product Stage

Building the Initial Swishly Product.

Swishly is in active research and development. The interface below communicates the product direction; performance will be validated during the planned early beta.

Developing the core computer-vision pipeline for player, ball, hoop, pose, and shooting-action analysis.

01
Vision Foundation
Model development in progress

Translating the research pipeline into a mobile prototype designed around simple court setup and useful post-session feedback.

02
Mobile Prototype
Product integration planned

Preparing an early beta to test reliability, usability, privacy, and coaching value with athletes and trainers on real courts.

03
Early Beta Validation
Planned for November 2026
Common Questions

Frequently Asked Questions.

Do I need any special sensors, smart balls, or tripods?

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Does it work on outdoor courts with sunlight and shadows?

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Is my training video uploaded to the cloud? What about privacy?

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When is the Swishly early beta planned?

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⚡ EARLY PRODUCT DEVELOPMENT

Interested in the Swishly Early Beta?

Swishly is an early-stage AI sports technology startup based in Suzhou, China, building a privacy-first mobile basketball training product for global users.

Email swishly@swishly.app
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